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One commander 3
One commander 3






one commander 3

Creating support groups from your own units (e.g.Slingloading without the vanilla 'infinite spin' bug!.Rearming + refueling + repairing vehicles.Landing including various landing options such as combat landing for quick insertion.(optional) A custom helicopter flight system with its own new pilot (called "super pilot") + loitering (including loitering UI) + cruising (including cruise UI) + landing + sling-loading.Create driver (or pilot): directly drive/fly vehicles with an AI behind the wheels!.Mounting vehicles also shows a list of available seats, and is significantly better than the vanilla version when mounting vehicles on top of objects (e.g.Explosive charges, AT Mines, Trip Wires, etc) + three fuse options for explosive charges (Auto, Manual, Timer)

one commander 3

Planting explosives, with categorized explosive list (e.g.AT soldiers take AT Launchers, Engineers take Toolkit, Demo Specialists take explosives and Mine Detector, etc. Complete rearming + class-based rearm, e.g.Taking weapons from the ground or nearby vehicles/ammo boxes.Assembling and disassembling static weapons.selecting a specific weapon, attaching suppressors, etc. Opening unit's inventory at the desired object/position.Defensive options, such as take cover and fortification.Complete set of stances for AI (including "intermediate" stances).R.O.E commands, such as Fire on My Lead.Heal + revive + drag + carry wounded units (including full support for ACE Medical - basic).Customizability: Use CBA Settings to customize the mod.








One commander 3